Ka-Zar Vol. 1
By Mark Waid and Andy Kubert
Published by Marvel; $19.99 USD
Collects Ka-Zar #s 1-7 and -1, and material from Tales of the Marvel Universe #1
Ka-Zar would have been a great addition to my post a few weeks back about superheroes I wish I liked more than I do. Not that I dislike him. He's just one of those Marvel guys who occasionally show up on the periphery of other books who I always want to see more of, but once I found myself at the comic shop I always forgot to dig through his back issues. Ben Morse's recent "Ka-Zar conundrum" essay reminded me of my curiosity regarding the lord of the Savage Land and it made me a little more impulsive than usual. As soon as I finished reading Morse's essay, I ordered Ka-Zar Vol. 1, the collection of Mark Waid and Andy Kubert's late '90s Ka-Zar series.
Ka-Zar predictably begins in the vast jungle of the Savage Land beneath Antarctica, and just as predictably it ends in New York City. Ka-Zar and his wife Shanna are raising their newborn when a previously peaceful tribe of Savage Land natives attacks them with high-tech weaponry. The hunter arming the natives is Gregor, mentor of Kraven the Hunter. When Ka-Zar learns his brother Parnival is the one who hired Gregor; Ka-Zar, Shanna and the massive sabretooth tiger Zabu head to New York City for a reckoning. The trade ends with Ka-Zar and Shanna resolving some marital issues but Parnival's plans, which somehow involve an imprisoned Thanos, seem to only be beginning.
In his essay, Morse addresses the question of whether or not Ka-Zar works as a character outside the jungle. Ka-Zar may be able to work in an urban setting, but I don't really want him to. One of the more obviously promising things about a Ka-Zar comic is that it offers a different setting than most superhero titles. The Savage Land is one of those Marvel settings everyone knows about but no one really knows. I think there's a lot of potential there and it's disappointing when issue #4 finds Ka-Zar already swinging the same rooftops as Spider-Man. And like it or not, there's something inherently goofy about a jungle hero in the city. Maybe there shouldn't be. Maybe you could argue that when Ka-Zar stampedes some mercenaries in space armor with a bunch of jungle animals he liberated from the zoo, it isn't any goofier than a superhero who got his powers from a spider bite or an old soldier dressed like a flag. But it seems a hell of a lot goofier.
Regardless, I think the ambivalence I feel towards Ka-Zar has as much to do with my ambivalence toward Andy Kubert's art as it does my feelings on the story. Sometimes I really dig the dramatic postures, the crazy angles his characters move in relation to one another, and the exaggerated proportions. But there are a lot of times when I don't like it at all, and those instances really take me out of the story. There are a number of panels that stick out in my mind, particularly one from issue #4 where we see Shanna leaping in the air and her legs look like those of a short, fat man. Sometimes the crazy relation of one character to another make the scenes that much more dynamic, and sometimes it just makes it difficult to look at the page, as if I'm trying to solve a puzzle. I do like his renderings of the Savage Land's dinosaurs and its landscapes, which makes it that much more frustrating when the story moves to the city. I also think Kubert draws the most menacing version of the Rhino I've ever seen, which again makes it regrettable when the Rhino's second appearance in the title is drawn by a guest penciler.
Overall Ka-Zar isn't a bad book but I don't have a lot of incentive to pick up subsequent trades. It has sparked enough remembered interest in the character that I feel the need to go hunt down the excellent Bruce Jones '80s issues.